Well, it seems like Nintendo, former face of gaming, now on Amiibo life-support, has defecated another “Gem” on the face of the earth. Said “Gem” takes you from being a young, impressionable turd neck deep in Mortgage to an Interior home designer. Animal Crossing: Crappy Chrome Chresinguh.
DUH STORY
Now, normally I’d go on a small tangent about the plot and whatnot, but we’re not dealing with an MGS-esque story here. It’s Animal Crossing. You move in, make war, make peace, make war and peace, get the cheese, and repeat until you inevitably get bored of it and start playing GTA or something. Except this time, You now barge into peoples’ houses and start splurging your “Creative” sense all over the house in a style that wouldn’t be out of place on an HGTV show. And that’s really it. I mean, sure, there’s the plot-point about the Racoon Mobster and gulf, and there’s the inter-species relationship with the otter chick, but, other than that, that’s really it. Moving on
DUH GRAPHICS
In An Cross: Hap Home Des, it’s the pretty much the same thing as usual. This game’s good at that. It’s the same cutesy , Anime-esque, Obnoxiously colourful style of graphics it’s had since day 1. In fact, I’m pretty sure that the dark and edgie game sometime along will still be just Japanese enough to make you eyes bleed. It’s actually kinda sad when you begin to use the name of an entire race of people to describe a certain style. Anyway, that’s it. Again. It’s, once again, in the same style as the original and all it’s predecessors. But don’t worry. This game isn’t a TOTAL waste of time and money (Though it comes close). The department where it shines in is…
DUH GAMEPLAY
You see, the game can be summarized into a 7 word sentence. “Interior design until you get the dough.” It’s basically just throwing crap at the wall and seeing what sticks.You can design all you want, but in the end all you really need is an ice painting to tie the room together. And then you move onto the next unlucky piece of doggy doo to get thrown your way. So really, this game job is kinda like real world job. You get to do the same thing over and over again until you do one of two things. You either A) Wander the desert for 40 years looking for the answer, or B) Go mad and do some ludicrous thing to get you Killed, Thrown in prison, or eating pig feces after eating the pig. Though to be realistic, I’m sure your best options include the pig feces.
DUH CONCLUSION
In conclusion, this game is is pretty much HGTV, the shallow licensed/Crossover video game that no one ever asked for. Although this game is a well placed departure from the rest of the series, the aesthetic is still there, and, to be honest with you, it’s both a blessing and a curse. I mean, sure, it’s not the BEST idea to just change everything out of the blue, *Cough Sonic Cough* But it’s also not a good idea to stick the same routine everytime. *Cough Mario Cough* But even though this holds the game back just a bit, I don’t even WANT to get started on the Amiibo cards. *shiver*
Okay ratings time:
Story: 2 scantily clad Isabelle fanart outta 5
Graphics: 2 and a half collector’s edition 3DSs outta 5
Gameplay: 3 and a half pig feces covered Amiibo Cards.
All in all this game get 3 unhappily designed home outta 5.
See ya next week.
-Billy-_-